Struct libsm64::SurfaceTransform[][src]

pub struct SurfaceTransform {
    pub position: Point3<f32>,
    pub euler_rotation: Point3<f32>,
}
Expand description

Representions a transform that can be applied to a dynamic surface

Fields

position: Point3<f32>

The x/y/z coordinates of the surface

euler_rotation: Point3<f32>

The rotation of the surface on each axis, the units should be in degrees

Trait Implementations

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