Struct libsm64_sys::SM64MarioGeometryBuffers[][src]

#[repr(C)]
pub struct SM64MarioGeometryBuffers { pub position: *mut f32, pub normal: *mut f32, pub color: *mut f32, pub uv: *mut f32, pub numTrianglesUsed: u16, }

Fields

position: *mut f32normal: *mut f32color: *mut f32uv: *mut f32numTrianglesUsed: u16

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.